Details
About OctaneRender®
OctaneRender® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market.
OTOY® is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration.
What’s New in OctaneRender
- NVIDIA RTX Acceleration
Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA raytracing GPUs with multi-GPU support. RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench®.
- Layered Materials
The new layered material system allows you to construct a complex material that consists of a base layer, with a maximum of 8 layers which can be inserted on top of the base layer. New nodes include: layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes. With unique layered materials, Octane empowers you to recreate complex materials in a physically-based manner as opposed to manually mixing materials together.
- Spectral Random Walk SSS and Hair Material
A new Random Walk medium allows you to create ultra realistic skin and other absorption / scattering materials in Octane. With Random Walk SSS and Octane’s new Spectral Hair Material, you can easily create photorealistic digital characters.The Spectral Hair Material enables different coloring modes for hair, as well as multiple roughness parameters for different scattering behavior along a hair strand.
- VECTRON™
Vectron™ software module utilizes Vector-Polygon geometry to provide infinite procedurally generated scenes, volumes, and geometry which bypass meshes and volumes. With Vectron you can create procedurally generated scenes entirely on the GPU without using GPU VRAM and with zero memory footprint.
- SPECTRON™
Spectron™ software module utilizes Procedural Volumetric Lights allowing you to create procedurally driven volumetric lighting – like spot lights – with blockers, barn doors, gels and more.
- OSL and Procedural Vertex Displacement
You can now render procedural and OSL vertex displacement (either height or vector displacement) before rendering. This is a robust displacement system which doesn’t suffer the same limitations as the old displacement system (which is now known as Texture Displacement). Octane also allows you to mix/layer vector/height displacement maps using the new displacement mixer node.
- OSL Shaders for Volume Textures
Up until recently you could only use static colors for absorption, scattering and emission in volumes. You can now use any textures for volumes.
OctaneRender® Studio+ Subscriptions
OctaneRender® Studio+ Subscriptions allow artists and studios full access to OTOY’s acclaimed OctaneRender VFX software and ecosystem with Unlimited network rendering (10+ nodes) and offline rendering support.
Features:
- MoI 3D and Cascasadeur (NEW!): The leading hard surface 3D modelling and AI animation tools now included with every Studio+ subscription
- Unlimited Network Rendering (NEW!): All Studio+ subscriptions include 10+ Render Node licenses (with no GPU limits per machine)1
- KitBash3D for Octane: Each quarter, receive a preselected and curated kit from the KitBash3D library - the world's leading 3D assets for movies and video games2 (More info)
- EmberGenFX: Full commercial license to 1.0 version included through 2023 subscriptions (More info)
- World Creator: All subs get access to the latest version of World Creator for Octane (exports only to ORBX format)
- Architron: Polygonal, NURBS & Boolean modelling creation system for advanced interiors, exteriors and architectural visualization (More info)
- Sculptron and Vectron: Temporal GPU sculpting and generative art tools - with Vectron VFX packs from Machina-infinitum coming to all Studio+ subs in 2023
- LightStage MetaFaces and MetaBody Scans (NEW!): Our Academy-Award winning digital human scans with new sets releasing each month - fully posable body and clothing assets coming in 2023 (More info)
- Octane X: Full support of all Octane 2022 features on Apple M1 and newer GPUs on MacOS and iPadOS
- RNDR: Cloud rendering using the massive parallel processing power of the Render Network's decentralized GPUs3 (More info)
- Annual subscriptions support the OctaneRender Offline USB Dongle (Sold separately)
Product specifications:
- Requires a CUDA® 10 capable NVIDIA® graphics card on Windows/Linux
- Octane X requires an Apple M1/M2 GPU (MacOS 13+ | iOS and iPadOS 16+) or AMD Vega/Navi GPU (MacOS 10.15.6+ | MacOS 11 | MacOS 12)
- Use of the software is available only while online, connected via the internet to the OctaneRender licensing server. However, Yearly subscriptions are compatible with the OctaneRender Offline USB Dongle (Sold separately)
For further information regarding plugin-specific system requirements, please click the relevant plugin icon above.
We highly recommend testing the demo OctaneRender version from our downloads page to check compatibility with your system hardware before purchasing a subscription.
1 Limited to 10 render nodes maximum by default, please contact us if you need to exceed this limit
2 Redeemed via coupons through the KitBash3D store
3 Enterprise and Enterprise+ subscribers will be able to redeem bi-annual Render credit rebates starting in H2 2023
Additional Information
SKU | octanerender-studio |
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Status | Enabled |