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- ZBrush 2023 Commercial License, Perpetual License
Out of stock
SKU | ZB-P-23 |
---|---|
Status | Enabled |
The industry standard for digital sculpting and painting
Introducing ZBrush: the industry-leading standard for digital sculpting and painting, empowering artists to create with unparalleled freedom. Developed by art veterans who know firsthand the demands of digital sculpting, ZBrush has been used in some of Hollywood’s fanciest film studios, video game companies, and jewelry designers. With top-notch tools that can shape, texture, and paint virtual clay in real time with instant feedback, you’ll have unprecedented access to an endless range of precise digital creations. ZBrush even received an Academy Award for the revolutionary technology that powers it.
From toy makers to animators and illustrators alike, ZBrush allows users to create models and illustrations only in their wildest imaginations – without speed constraints.
So, ready to break through artistic boundaries? Get your hands on ZBrush today—you won’t be disappointed!
What’s new in Spring 2023
ZBrush is the leading industry standard digital sculpting software. This update provides enhancements that will help you explore new workflows, including the ability to create high quality renders with the integration of Redshift. From Hard Surface modeling and Character Creation to World Building and Environment Design, ZBrush provides you with access to diverse workflows and limitless creative possibilities with ease.
- Redshift in ZBrush
- Slime Bridge
- Local Symmetry
- Sculptris Pro Update
- Crease Edge UV Unwrap
- ZRemesher Retry / Keep PolyPaint
- Mask Region
- Apply Last Action (Subtools)
ZBrush 2023 at a Glance
DIGITAL SCULPTING
ZBrush Artist: Zhelong Xu
Get empowered by the world’s leading digital sculpting solution. The powerful systems inside of ZBrush are designed to eliminate the constraints of traditional modeling and allow you to create freely, just as you would with clay.
When you’re ready to move your 3D sculpt into a pipeline for animation, rendering or 3D printing, the tools to do so are at hand.
PAINTING & TEXTURING
ZBrush Artist: Vahid Ahmadi
Because ZBrush works with tens of millions of polygons in real-time, you can paint directly on the surface of the model without first assigning a texture map or UV’s. This offers significant advantages compared to a standard workflow. The resolution of the texture map does not need to be decided in advance. You have the freedom to visualize, explore and create textures in 3D, and in real-time.
READY, SET, RENDER
ZBrush Artist: Carlos Ortega
Whether you are using ZBrush by itself as an illustration tool or as part of a production pipeline for animation, you will at some point want to show your work to others. ZBrush makes this possible using Redshift, as well as a powerful rendering system called BPR (Best Preview Render).
TOOLS PIPELINE
ZBrush Artist: Tomotsu Kishida
The intuitive approach of ZBrush doesn’t end with sculpting and painting. Interoperability is at your fingertips, with support for key file formats and real time integration with a number of popular software packages.
COMMUNITY
ZBrush is not just an application. You’ll be welcomed into one of the largest communities of artists gathered around any 3D software. From our active online community at ZBrushCentral, to our community events, ZBrushLIVE streams and online learning platforms – we believe in helping artists elevate one another.