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AfterBurn

MYR2,238.00

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Additional Information
SKU SSAB
Status Enabled
Description

AfterBurn is an advanced volumetric particle effects engine plug-in that enables rendering of various realistic effects ranging from clouds, pyroclastic smoke, dust, explosions effects, liquid metals and various procedurally defined objects. Along with FumeFX, it is a perfect tool for your VFX toolbox.

Workflow

AfterBurn pioneered many unique features to 3ds max atmospherics, such as intuitive user interface layout, custom gradient and AFC controllers, HyperSolids rendering engine, volumetric metaballs, volumetric Daemons, support for Rendering Effects and more.

Animation

Almost every parameter inside the AfterBurn UI can be controlled over the particle lifespan. Custom gradient and curve controls are available for more productive work.

Controllers

AfterBurn controllers enable you to vary parameters by particle age, particle velocity, distance from the emitter or any other object in the scene, Thinking Particles channel or Krakatoa float channel.

Preview

The preview window renders a single particle and allows for faster noise adjustments and look development.

Particles

AfterBurn fully supports built-in 3ds max particle systems and 3rd party systems such as cebas' Thinking Particles.

Procedural Noise

With seven different built-in noise types (Fractal, Turbulent, Fbm Fractal, Fbm Turbulent, Rock, Smoke, Spots) and ability to use 3ds max 3D Maps as a noise source, an infinite variety of noise shapes can be created.

Daemons

AfterBurn Daemons are helper objects that affect AfterBurn and AfterBurn Combustion by altering noise and color throughout the volume.