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- Next Limit RealFlow | Cinema 4D - Node-Locked, 1 GUI
Next Limit RealFlow | Cinema 4D - Node-Locked, 1 GUI
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SKU | NLRF-C4D-NL |
---|---|
Status | Enabled |
Fluids Inside Your Platform
Next Limit RealFlow | Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.
WHY USE NEXT LIMIT REALFLOW | CINEMA 4D?
Serious High-Performance Fluids
Indeed, RealFlow | Cinema 4D 2.5 is built on RealFlow’s 10 Dyverso multiphysics solver. So, you get the best in fluid simulation quality and performance, with an easy workflow.
Simplified Workflow
Forget about going back and forth between 3D platforms. In other words, you no longer have to worry about network dependencies, permissions, or IP issues.
Fully Integrated Tool Kits
Make use of your favorite set of Cinema 4D tools. Just to name a few: Deformers, MoGraph objects, Thinking Particles workflows and native Cinema 4D falloffs.
High-speed Simulations
RealFlow | Cinema 4D is GPU accelerated, supporting CUDA and OpenCL.
WHAT’S NEW IN NEXT LIMIT REALFLOW | CINEMA 4D VERSION 3?
Fluids Inside your Platform
RealFlow | Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.
Macro Daemon
- Simulate fluid effect typically seen at Hi-speed macro photography.
Particle Clipping for Meshing
Mesher meets Cinema 4D fields
- Take advantage of Fields to define regions to be meshed.
- Save time tuning meshes.
Spline Control Circles
Cinema 4D oriented workflow
- More flexibility to define forces and particle emissions along Cinema 4D splines.
Alembic Stitcher
Put all together
- Stitch your simulation results, particles and meshes, in just one Alembic file.
And Many More
QUADS FOR MESHES
Thanks to the new quad meshed you’ll be able to make meshes easily subdivided.
SUB-FRAME SAMPLING
Animated particle emission parameters and daemon parameters are taken account between frames.