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SKU | ZB-Y |
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Status | Enabled |
The All-In-One Digital Sculpting Solution Designed for the Pursuit of Art
ZBrush provides enhancements that affect many areas of your workflow, with a focus on innovative new features that are designed to fuel exploration and inspire creativity.
ZBrush 2022 at a Glance
BECOME A MASTER OF BAS RELIEF
Create embossed surfaces in stunning detail with the new Bas Relief features in ZBrush. Pose your model as desired and create a special new alpha from that view which can be used to create raised sections of detail that more closely resemble the results of traditional relief sculpture.
ZBrush Artist: James W. Cain
Create embossed surfaces in stunning detail with the new Bas Relief features in ZBrush. Position your model as desired and project all visible meshes into the selected mesh.
Load any model and create a Bas Relief alpha from the camera view. Then, use it to create raised sections of detail that closely resemble the results of traditional relief sculpture.
ZBrush Artist: Paul Gaboury
PUT A BEVEL ON IT
The new Bevel Pro plugin allows you to create complex bevels for meshes at any resolution without low-poly modeling. Suitable for meshes of the medium-to-high resolution, Bevel Pro allows you to use masking and PolyGroups to determine exactly which edges to bevel. Adjust and preview your results non-destructively, and even create your bevels as separate sections of geometry for use with Live Boolean.
TWO BY TWO
Brushes now support dual alphas and textures, allowing you to transition between the two based on the pen pressure of your stroke. Create striking blends of color and detail with this versatile new feature!
START SPREADING THE DETAILS
Apply any image, graphical noise or noise presets to a brush for local sculptural surface noise details. Use Brush Size or pen pressure sensitivity to adjust the noise scale on the fly. Local Projection will give a unique way to reapply any noise by the position of the brush. This feature shines when creating environment pieces or applying skin details.
JUST THE RIGHT ALIGNMENT
Instantly redistribute multiple SubTools, or the geometry within a single SubTool with a single button press. Similar to alignment features found in other programs, you can now align meshes to the left, right or center, and by the top or bottom edges. (ZBrush Artist: Joseph Drust)
NEW WAYS TO SLICE AND DICE
The new Knife brushes now support the Circle and Rectangle stroke types. Cut through meshes cleanly with these tools where the resulting cut accurately reflects the stroke.
MORE THAN ONE WAY TO INTERPOLATE
The Stroke Interpolation feature can now use ZIntensity, Brush Size, RGB Intensity, and Front and Back Colors to transition between strokes with a set number of steps. Create dazzling blends and intricate patterns of color and detail between two strokes on the surface of your mesh.